NOVASMC

Bottleneck Patterns

Rights and Lifecycle Discontinuity

Acquisition, ownership, guarantees, resets, expiry, refunds, editing, and reuse do not form one continuous lifecycle.

GAME-SPECIFIC MEANING

How This Pattern Appears in Each Game

Each classification starts from the loops, bottlenecks, contradictions, and solution links identified in the analysis.

  1. Idle RPG

    AFK Arena

    Idle RPG · Mobile · 2019

    Rights and Lifecycle Discontinuity · Asset

    The affected flow runs through pool/pity view → pull → first copy → duplicate → SI/Furniture/Engraving/Gear → viable threshold → roster use; its limiting point is the asset lifecycle handoff.
  2. Decision Analysis

    AFK Journey

    2024

    Rights and Lifecycle Discontinuity

    The decision path breaks across prerequisite → recovery → post-change use interpretation. Preserve growth depth · roster value · reversible experimentation.
  3. Action RPG

    Archero

    Action RPG · Mobile · 2019

    Pricing interpretation + voluntary choice

    The affected flow runs through right type/tenure → use → renew/cancel; its limiting point is the asset lifecycle handoff.
  4. Arcade Racing

    Asphalt Legends Unite

    Arcade Racing · Cross-platform · 2024

    utility, status and ownership meaning remain

    The affected flow runs through 90/180-day linkage; its limiting point is the asset lifecycle handoff.
  5. Social Casino

    Bingo Blitz

    Social Casino · Cross-platform · 2010

    Rights and Lifecycle Discontinuity · Asset

    The affected flow runs through Credits cohort item gap → route → outcome → next action chain; its limiting point is the asset lifecycle handoff.
  6. Action MMORPG

    Black Desert Mobile

    Action MMORPG · Mobile · 2018

    Anvil accumulation and guarantee duration

    The limiting point sits in the growth result handoff.
  7. Shooter

    Call of Duty: Mobile

    Shooter · Mobile · 2019

    Rights and Lifecycle Discontinuity · Armory Collection

    The affected flow runs through rule/draw/duplicate/completion; its limiting point is the armory collection handoff.
  8. Idle RPG

    Capybara Go!

    Idle RPG · Mobile · 2024

    acquisition→usable completion

    The limiting point sits in the asset lifecycle handoff.
  9. Decision Analysis

    Chaos Zero Nightmare

    2025

    Rights and Lifecycle Discontinuity

    The decision path breaks across Rights and Lifecycle Discontinuity. Preserve the game's decision value identified in the analysis.
  10. Base-building Strategy

    Clash of Clans

    Base-building Strategy · Mobile · 2012

    Rights and Lifecycle Discontinuity · Commerce Entitlement

    The affected flow runs through transaction → entitlement → post-use; its limiting point is the commerce entitlement settlement handoff.
  11. Real-time Card Strategy

    Clash Royale

    Real-time Card Strategy · Mobile · 2016

    Rights and Lifecycle Discontinuity · Asset

    The affected flow runs through target choice/protection/completion node; its limiting point is the asset lifecycle handoff.
  12. Social Casino

    Coin Master

    Social Casino · Mobile · 2016

    duplicate-to-terminal correction

    The limiting point sits in the asset lifecycle handoff.
  13. Sports RPG

    Com2uS Pro Baseball 2026

    Sports RPG · Mobile · 2014

    attempts→failure→retry

    The limiting point sits in the asset lifecycle handoff.
  14. Sports RPG

    Com2uS Pro Baseball V26

    Sports RPG · Cross-platform · 2022

    Rights and Lifecycle Discontinuity · Asset

    The affected flow runs through season 4W old-asset use → inheritance → reinvest → rank recovery → return; its limiting point is the asset lifecycle handoff.
  15. Decision Analysis

    Cookie Run: Kingdom

    2021

    Rights and Lifecycle Discontinuity

    The decision path breaks across rights and lifecycle discontinuity. Preserve the protected value identified in the analysis.
  16. Action Adventure

    Crimson Desert

    Action Adventure · Cross-platform · 2026

    Rights and Lifecycle Discontinuity · Commerce

    The affected flow runs through claim → delivery → recovery; its limiting point is the commerce settlement handoff.
  17. Decision Analysis

    Destiny: Rising

    2025

    Rights and Lifecycle Discontinuity

    The decision path breaks across Completion/pity/acquisition/ownership/use continuity. Preserve Purchase boundary, durable ownership, state separation.
  18. Puzzle RPG

    DRAGON BALL Z DOKKAN BATTLE

    Puzzle RPG · Mobile · 2015

    source, eligibility, residual, use, exchange and expiry meanings fragment

    The affected flow runs through rights state → unused/expiry/inquiry; its limiting point is the asset lifecycle handoff.
  19. Decision Analysis

    Duet Night Abyss

    2025

    Rights and Lifecycle Discontinuity

    The decision path breaks across Rights and Lifecycle Discontinuity. Preserve the protected value identified in the analysis.
  20. Action RPG

    Dungeon & Fighter Mobile

    Action RPG · Mobile · 2022

    probability

    The affected flow runs through lineage + completion cohort; its limiting point is the asset lifecycle handoff.
  21. Sports RPG

    EA SPORTS FC Mobile

    Sports RPG · Mobile · 2016

    Rights and Lifecycle Discontinuity · Collection Growth Market

    The limiting point sits in the collection growth market reinvestment handoff.
  22. Sports RPG

    eFootball Mobile

    Sports RPG · Mobile · 2017

    reward

    The limiting point sits in the asset lifecycle handoff.
  23. Turn-based RPG

    Fate/Grand Order

    Turn-based RPG · Mobile · 2015

    Limited summon components fail to form one predictable contract

    The affected flow runs through state predicts choice/trust beyond price preference; its limiting point is the asset lifecycle handoff.
  24. Puzzle

    Gardenscapes

    Puzzle · Cross-platform · 2016

    Rights and Lifecycle Discontinuity · Asset

    The affected flow runs through pack open → duplicate/Gold gap → trade cap → deadline → completion; its limiting point is the asset lifecycle handoff.
  25. Action RPG

    Genshin Impact

    Action RPG · Cross-platform · 2020

    Wish information node remains

    The affected flow runs through Wish information sequence; its limiting point is the asset lifecycle handoff.
  26. Action RPG

    Goddess of Victory: NIKKE

    Action RPG · Cross-platform · 2022

    Rights and Lifecycle Discontinuity · Asset

    The limiting point sits in the asset lifecycle handoff.
  27. Decision Analysis

    Goddess Order

    Release year pending

    Rights and Lifecycle Discontinuity

    The decision path breaks across comparison and purchase/summon safety clarity. Preserve user protection, free/paid separation, alternatives, refund.
  28. Puzzle

    Gossip Harbor

    Puzzle · Mobile · 2022

    Card Last-Mile Completion Trust

    The limiting point sits in the asset lifecycle handoff.
  29. Puzzle

    Homescapes

    Puzzle · Mobile · 2017

    Rights and Lifecycle Discontinuity · Asset

    The affected flow runs through 16 + remaining card → pack result → trade/chest → completion/exit across 2 Collections; its limiting point is the asset lifecycle handoff.
  30. Turn-based RPG

    Honkai: Star Rail

    Turn-based RPG · Cross-platform · 2023

    Rights and Lifecycle Discontinuity · Asset

    The limiting point sits in the asset lifecycle handoff.
  31. MOBA

    Honor of Kings

    MOBA · Mobile · 2015

    draw rules–outcome–duplicate

    The affected flow runs through draw/outcome/-exit; its limiting point is the collection result handoff.
  32. Action Adventure

    Infinity Nikki

    Action Adventure · Cross-platform · 2024

    Rights and Lifecycle Discontinuity · Collection

    The limiting point sits in the collection result handoff.
  33. 4X Strategy

    Kingshot

    4X Strategy · Mobile · 2025

    Rights and Lifecycle Discontinuity · Asset

    The limiting point sits in the asset lifecycle handoff.
  34. Idle RPG

    Legend of Mushroom

    Idle RPG · Mobile · 2024

    Rights and Lifecycle Discontinuity ·

    The limiting point sits in the result handoff.
  35. MMORPG

    Lineage M

    MMORPG · Cross-platform · 2017

    collection failure

    The affected flow runs through recovery use → retry; its limiting point is the asset lifecycle handoff.
  36. MMORPG

    Lineage W

    MMORPG · Cross-platform · 2021

    Rights and Lifecycle Discontinuity ·

    The affected flow runs through session+24/72h; its limiting point is the result handoff.
  37. Action RPG

    Love and Deepspace

    Action RPG · Cross-platform · 2024

    Rights and Lifecycle Discontinuity · Commerce

    The limiting point sits in the commerce result handoff.
  38. Idle RPG

    MapleStory: Idle RPG

    Idle RPG · Cross-platform · 2025

    Rights and Lifecycle Discontinuity · Asset

    The limiting point sits in the asset lifecycle handoff.
  39. Collectible Card Game

    Marvel Snap

    Collectible Card Game · Cross-platform · 2022

    Rights and Lifecycle Discontinuity · Collection Mastery

    The limiting point sits in the collection mastery result handoff.
  40. Sports RPG

    MLB 9 Innings 26

    Sports RPG · Mobile · 2016

    Rights and Lifecycle Discontinuity · Asset

    The affected flow runs through with reference → with → guard; its limiting point is the asset lifecycle handoff.
  41. Sports RPG

    MLB 9 Innings Rivals 26

    Sports RPG · Cross-platform · 2023

    Rights and Lifecycle Discontinuity · Asset

    The limiting point sits in the asset lifecycle handoff.
  42. Action RPG

    Monster Strike

    Action RPG · Mobile · 2013

    Rights and Lifecycle Discontinuity · Collection

    The affected flow runs through pull → outcome → return; its limiting point is the collection result handoff.
  43. MMORPG

    Odin: Valhalla Rising

    MMORPG · Cross-platform · 2021

    Rights and Lifecycle Discontinuity · Asset

    The affected flow runs through offer → probability/pity → draw → duplicate → later action; its limiting point is the asset lifecycle handoff.
  44. Decision Analysis

    Once Human Mobile

    2025

    Rights and Lifecycle Discontinuity

    The decision path breaks across price · period · right comparison. Preserve legitimate ladder · no-spend continuity · entitlement.
  45. Decision Analysis

    Persona 5: The Phantom X

    Release year pending

    Rights and Lifecycle Discontinuity

    The decision path breaks across Price-tier-entitlement-reward-claim-support continuity. Preserve Free track.
  46. Decision Analysis

    Pokémon Champions

    2026

    Rights and Lifecycle Discontinuity

    The decision path breaks across Rights and Lifecycle Discontinuity. Preserve the protected value identified in the analysis.
  47. Decision Analysis

    Pokemon Friends

    Release year pending

    Rights and Lifecycle Discontinuity

    The decision path breaks across rights and lifecycle discontinuity. Preserve permanent rights, duplicate avoidance, voluntary purchase/recovery.
  48. RPG

    Pokémon Masters EX

    RPG · Mobile · 2019

    Prospect→reference

    The affected flow runs through comprehension/reference → attempt/exit/contact/acquire; its limiting point is the asset lifecycle handoff.
  49. Collectible Card Game

    Pokémon TCG Pocket

    Collectible Card Game · Mobile · 2024

    Rights and Lifecycle Discontinuity · Entitlement

    The affected flow runs through set balance/target → new-set exposure → exchange/open/purchase → return/CS chain; its limiting point is the entitlement result handoff.
  50. MOBA

    Pokémon UNITE

    MOBA · Cross-platform · 2021

    Rights and Lifecycle Discontinuity · Asset

    The affected flow runs through state → completion → return; its limiting point is the asset lifecycle handoff.
  51. Sports RPG

    Pro Yakyū Spirits A

    Sports RPG · Mobile · 2015

    Rights and Lifecycle Discontinuity · Asset

    The affected flow runs through banner → duplicate/guarantee → next action; its limiting point is the asset lifecycle handoff.
  52. Decision Analysis

    Project SEKAI COLORFUL STAGE! feat. Hatsune Miku

    2020

    Rights and Lifecycle Discontinuity

    The decision path breaks across Comparable value units and entitlement-clock continuity. Preserve Non-purchase, free base growth, legitimate convenience and clear entitlement.
  53. Battle Royale

    PUBG Mobile

    Battle Royale · Mobile · 2018

    Rights and Lifecycle Discontinuity · Asset

    The affected flow runs through Pass → entitlement → M /D3F8P24 ; S /17/18 → mechanism; its limiting point is the asset lifecycle handoff.
  54. Puzzle RPG

    Puzzle & Dragons

    Puzzle RPG · Mobile · 2012

    Rights and Lifecycle Discontinuity · Asset

    The affected flow runs through channel_compare → detail/probability → pull → duplicate → deploy/exchange; its limiting point is the asset lifecycle handoff.
  55. Strategy

    Puzzles & Survival

    Strategy · Mobile · 2020

    Rights and Lifecycle Discontinuity · Asset

    The affected flow runs through acquisition-state residual persists after , goal and spend controls; its limiting point is the asset lifecycle handoff.
  56. Decision Analysis

    RF ONLINE NEXT

    2025

    Rights and Lifecycle Discontinuity

    The decision path breaks across rights and lifecycle discontinuity. Preserve the protected value identified in the analysis.
  57. Game Platform

    Roblox

    Game Platform · Cross-platform · 2006

    Rights and Lifecycle Discontinuity · Platform Portfolio Social

    The limiting point sits in the platform portfolio social reinvestment handoff.
  58. Puzzle

    Royal Kingdom

    Puzzle · Mobile · 2024

    rare tail

    The limiting point sits in the asset lifecycle handoff.
  59. Puzzle

    Royal Match

    Puzzle · Mobile · 2021

    Collection Scarcity–Reset–Persistence Trust

    The affected flow runs through pack-gap-duplicate-exchange-reset-persistence node; its limiting point is the asset lifecycle handoff.
  60. Decision Analysis

    SD Gundam G Generation ETERNAL

    2025

    Rights and Lifecycle Discontinuity

    The decision path breaks across Rights and Lifecycle Discontinuity. Preserve the game's decision value identified in the analysis.
  61. Idle RPG

    Seven Knights Idle Adventure

    Idle RPG · Cross-platform · 2023

    Rights and Lifecycle Discontinuity · Asset

    The affected flow runs through Target/recovery-state node / draw-pity-wait validation; its limiting point is the asset lifecycle handoff.
  62. Turn-based RPG

    Seven Knights Re:BIRTH

    Turn-based RPG · Cross-platform · 2025

    right→use

    The affected flow runs through right → use/expiry/CS; its limiting point is the asset lifecycle handoff.
  63. MMORPG

    SOL: enchant

    MMORPG · Cross-platform · 2026

    completion safety pressure

    The affected flow runs through fail/protect/pity → retry//refund; its limiting point is the asset lifecycle handoff.
  64. Action RPG

    Solo Leveling: ARISE

    Action RPG · Mobile / PC · 2024

    Rights and Lifecycle Discontinuity · Asset

    The affected flow runs through first acquisition state → practical deployment state completion-contract node; its limiting point is the asset lifecycle handoff.
  65. Decision Analysis

    Sonic Rumble

    2025

    Rights and Lifecycle Discontinuity

    The decision path breaks across Rights and Lifecycle Discontinuity. Preserve the protected value identified in the analysis.
  66. Idle RPG

    Soul Strike

    Idle RPG · Mobile · 2024

    Rights and Lifecycle Discontinuity · Asset

    The affected flow runs through 008/009/011 + banner exposure/rules/result/duplicate/pity/choice/transaction join; its limiting point is the asset lifecycle handoff.
  67. Strategy

    State of Survival

    Strategy · Cross-platform · 2019

    Rights and Lifecycle Discontinuity · Hero

    The limiting point sits in the hero handoff.
  68. Survival

    Subnautica

    Survival · Cross-platform · 2014

    Rights and Lifecycle Discontinuity · Asset

    The affected flow runs through reuse → abandon by phase; its limiting point is the asset lifecycle handoff.
  69. Turn-based RPG

    Summoners War: Sky Arena

    Turn-based RPG · Mobile · 2014

    Rights and Lifecycle Discontinuity · Collection

    The limiting point sits in the collection result handoff.
  70. Action Roguelike

    Survivor.io

    Action Roguelike · Mobile · 2022

    duplicate

    The limiting point sits in the asset lifecycle handoff.
  71. Decision Analysis

    The Seven Deadly Sins: Origin

    2026

    Rights and Lifecycle Discontinuity

    The decision path breaks across Rights and Lifecycle Discontinuity. Preserve the game's decision value identified in the analysis.
  72. Puzzle

    Toon Blast

    Puzzle · Mobile · 2017

    duplicate conversion

    The affected flow runs through gap-band counterfactual; its limiting point is the asset lifecycle handoff.
  73. Strategy RPG

    Top Heroes

    Strategy RPG · Mobile · 2024

    next-growth continuity and investment protection break across parallel axes

    The affected flow runs through allocation/protection rule; its limiting point is the asset lifecycle handoff.
  74. City-building Simulation

    Township

    City-building Simulation · Cross-platform · 2011

    Rights and Lifecycle Discontinuity · City

    The limiting point sits in the city return handoff.
  75. Raising Simulation

    Uma Musume Pretty Derby

    Raising Simulation · Cross-platform · 2021

    Rights and Lifecycle Discontinuity ·

    The affected flow runs through expiry → residual conversion; its limiting point is the result handoff.
  76. MMORPG

    Vampir

    MMORPG · Cross-platform · 2026

    Gacha

    The limiting point sits in the result handoff.
  77. Mobile Action Strategy

    Warcraft Rumble

    Mobile Action Strategy · Mobile / PC Beta · 2023

    completion, resource age, receipt→7-day use, valid goal, carryover

    The limiting point sits in the asset lifecycle handoff.
  78. Strategy

    Whiteout Survival

    Strategy · Mobile · 2023

    Rights and Lifecycle Discontinuity ·

    The limiting point sits in the result handoff.
  79. Action RPG

    Zenless Zone Zero

    Action RPG · Cross-platform · 2024

    Rights and Lifecycle Discontinuity · Asset

    The limiting point sits in the asset lifecycle handoff.
  80. Decision Analysis

    궁수의 전설2 (Archero 2)

    2025

    Rights and Lifecycle Discontinuity

    The decision path breaks across rights and lifecycle discontinuity. Preserve the protected value identified in the analysis.
  81. Decision Analysis

    몬길: STAR DIVE

    2026

    Rights and Lifecycle Discontinuity

    The decision path breaks across rights and lifecycle discontinuity. Preserve the protected value identified in the analysis.
  82. Decision Analysis

    운빨존많겜

    2024

    Rights and Lifecycle Discontinuity

    The decision path breaks across rights and lifecycle discontinuity. Preserve the protected value identified in the analysis.
  83. Decision Analysis

    트릭컬 리바이브

    2023

    Rights and Lifecycle Discontinuity

    The decision path breaks across acquisition → safety-net → completion continuity. Preserve scarcity · collection · free/accumulation routes.