NOVASMC

GAME DECISION MAP

Royal Kingdom

Puzzle · Mobile · 2024

Current analysisBaseline 2026-06-10Open Decision Analysis →

Enter a Main Match-3 Level → match tiles and trigger Power-Ups to clear the objective → win or stop at the failure state → receive and spend Potion while resolving Task and District progress → collect Coin, Life, Pass, Team, Event, competition, and Collection outcomes → compare recovery, completion, or optional offer routes → return to the next Level and Kingdom objective.

Recurring Structures

Detailed Repeating Structures

What repeats and keeps the system moving?

CORE CLASSIFICATION

External Calendar

Enter a Main Match-3 Level → match tiles and trigger Power-Ups to clear the objective → win or stop at the failure state → receive and spend Potion while resolving Task and District progress → collect Coin, Life, Pass, Team, Event, competition, and Collection outcomes → compare recovery, completion, or optional offer routes → return to the next Level and Kingdom objective.

Events, operating schedules, and live operations reactivate participation, exchange, and reward states.

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  1. Core

    Core Loop

    The actual loop runs through Match-3 Level → Move → Level Win → Potion/Event Progress → Task/District → Chest/Episode/Next District.

Bottlenecks

Bottleneck Patterns

Where do decisions and flow break?

CORE CLASSIFICATION

Transition and Handoff Break

The limiting point sits in the transition handoff.

The result of one step does not connect to the next action, return, or reinvestment decision.

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  1. Core

    Level result

    The limiting point sits in the transition handoff.

  2. Supporting

    compound state loss→recovery comparison

    The limiting point sits in the transition handoff.

  3. Supporting

    Battle target

    The limiting point sits in the rules handoff.

  4. Supporting

    mixed Score contribution→fairness

    The limiting point sits in the competition result handoff.

  5. Supporting

    help

    The limiting point sits in the social operations coordination handoff.

  6. Supporting

    ledger

    The limiting point sits in the routine liveops return handoff.

  7. Supporting

    rare tail

    The limiting point sits in the asset lifecycle handoff.

Contradictions

Contradiction Patterns

What must improve, and what must remain protected?

CORE CLASSIFICATION

Action and Return Continuity vs System Depth and Throughput

Across Level Potion → Task → District → multi-ledger propagation, improve Complexity Vs Convenience while preserving Performance Vs Load.

Continuity to the next action, return, or reinvestment must improve while route diversity, strategic depth, and throughput remain protected.

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  1. Core

    Core Contradiction

    Across Level Potion → Task → District → multi-ledger propagation, improve Complexity Vs Convenience while preserving Performance Vs Load.

  2. Supporting

    Compound Failure

    Across compound state loss, recovery cost/effect, refail, retry/exit/voluntary continuation, improve Revenue Vs Trust while preserving Complexity Vs Convenience.

  3. Supporting

    Battle Information

    Across Kingdom/Dark Kingdom target → rule → resource → phase action → waste → result feedback, improve Complexity Vs Convenience while preserving Speed Vs Integrity.

  4. Supporting

    Competition Attribution

    Across Skill → Time → Attempt → Resource score contribution, bracket, rank/status return, improve Speed Vs Integrity while preserving Freedom Vs Control.

  5. Supporting

    Event Ledger

    Across Event exposure → entry → ledger overlap → deadline → claim/ignore/return lifecycle, improve Performance Vs Load while preserving Stability Vs Volatility.

  6. Supporting

    Collection Convergence

    Across acquire → duplicate → Star conversion → request/send → season-end target distance completion/expiry, improve Popularity Vs Scarcity while preserving Stability Vs Volatility.

Solution Mechanisms

Solution Mechanisms

Which intervention mechanism changes the condition?

CORE CLASSIFICATION

Layered and Progressive Disclosure

Apply Layered and Progressive Disclosure across Three-Layer Result Capsule while preserving the protected value.

Separate complex meaning, rules, and strategy into layers and reveal only the depth needed at each moment.

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  1. Core

    Three-Layer Result Capsule

    Apply Layered and Progressive Disclosure across Three-Layer Result Capsule while preserving the protected value.

  2. Supporting

    Recovery State–Choice Matrix

    Apply State and Rule Visibility Encoding across Recovery State Choice Matrix while preserving the protected value.

  3. Supporting

    Battle Signal–Outcome Trace

    Apply State and Rule Visibility Encoding across Battle Signal Outcome Trace while preserving the protected value.

  4. Supporting

    Contribution–Settlement–Status Receipt

    Apply State and Rule Visibility Encoding across Contribution Settlement Status Receipt while preserving the protected value.

  5. Supporting

    Voluntary Event Lifecycle Ledger

    Apply State and Rule Visibility Encoding across Voluntary Event Lifecycle Ledger while preserving the protected value.

  6. Supporting

    Collection Convergence Receipt

    Apply State and Rule Visibility Encoding across Collection Convergence Receipt while preserving the protected value.

Solution Compositions

Solution Compositions

How should interventions be combined and sequenced?

CORE CLASSIFICATION

Single-Track Localized Bundle

Connect 1 source-declared mechanism across Three-Layer Result Capsule as Single-Track Localized Bundle.

Combine a core intervention with stabilizing or accelerating support within one problem track and keep its impact localized.

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  1. Core

    Three-Layer Result Capsule Composition

    Connect 1 source-declared mechanism across Three-Layer Result Capsule as Single-Track Localized Bundle.

  2. Supporting

    Recovery State–Choice Matrix Composition

    Connect 1 source-declared mechanism across Recovery State Choice Matrix as Single-Track Localized Bundle.

  3. Supporting

    Battle Signal–Outcome Trace Composition

    Connect 1 source-declared mechanism across Battle Signal Outcome Trace as Single-Track Localized Bundle.

  4. Supporting

    Contribution–Settlement–Status Receipt Composition

    Connect 1 source-declared mechanism across Contribution Settlement Status Receipt as Single-Track Localized Bundle.

  5. Supporting

    Voluntary Event Lifecycle Ledger Composition

    Connect 1 source-declared mechanism across Voluntary Event Lifecycle Ledger as Single-Track Localized Bundle.

  6. Supporting

    Collection Convergence Receipt Composition

    Connect 1 source-declared mechanism across Collection Convergence Receipt as Single-Track Localized Bundle.

  7. Supporting

    Parallel Solution-Mechanism Composition

    Connect 6 source-declared mechanisms across Three-Layer Result Capsule as Core-First Branch-Sequential Portfolio.

  8. Supporting

    Parallel Solution-Mechanism Composition

    Connect 6 source-declared mechanisms across Three-Layer Result Capsule as Parallel Local Contracts with Independent Rollback.