NOVASMC

GAME DECISION MAP

Pro Yakyū Spirits A

Sports RPG · Mobile · 2015

Current analysisBaseline 2026-07-14Open Decision Analysis → · Korean full analysis

Problem definition

An attribution break between recruitment, growth and changes to the 24-player order, match contribution and next investments.

View all bottlenecks

Design direction

Conditionally connect player, growth and order changes to verifiable match contribution and next investments.

View all mechanisms
Read the recurring-flow summary

Scout S–D grade official NPB player cards → build a 24-player order and activate combinations → level, train, limit-break, inherit, reach Extreme, and apply titles → play CPU, auto, and real-time baseball modes → receive match, competition, and live NPB rewards → reinvest into players, the order, and the next game.

REASONING IN THIS GAME

Selected designs and judgment conditions

Selected principles and the game-local design6 design records

These entries describe the selected design. Design selection is distinct from actual application and effect validation. The classified objects below retain their own roles and connections.

Goals and residual processing

Initial IFR · goal direction

Realign rules, exposure and sequence for contribution conditions, result explanations and next-action connections.

Final IFR · design goal

Branch contribution explanations and next comparison actions by change type, mode, opponent and lineup role at the result surface.

Recurring Structures

Detailed Repeating Structures

What repeats and keeps the system moving?

8 analysis items · Read the method

Core classification and definition · External Calendar

External Calendar

Scout S–D grade official NPB player cards → build a 24-player order and activate combinations → level, train, limit-break, inherit, reach Extreme, and apply titles → play CPU, auto, and real-time baseball modes → receive match, competition, and live NPB rewards → reinvest into players, the order, and the next game.

Events, operating schedules, and live operations reactivate participation, exchange, and reward states.

View pattern definition →
  1. Core

    Core loop

    Player obtains players via contracts/scout → levels and trains players → raises team strength → enters V Road, League, real-time battle and events → earns rewards for reinvestment.

    Evidence
    Source Described
    Outcome basis
    Design Evidence
  2. Core

    Practice Match loop

    Mutual followers can test teams in stamina-free practice matches up to 30 times/day.

    Evidence
    Source Described
    Outcome basis
    Design Evidence
  3. Competition

    Trials material loop

    Trials supply special ability materials and coins; time spent in Trials competes with V Road for stamina-consuming play.

    Evidence
    Source Described
    Outcome basis
    Design Evidence
  4. Competition

    Real-time PvP loop

    Real-time battle opens at player and supports ranked battles and friend room battles.

    Evidence
    Source Described
    Outcome basis
    Design Evidence
  5. Supply

    Challenge Cup loop

    Challenge Cup uses weekly changing participation conditions and 5-win cup progression with cumulative rewards after repeated wins.

    Evidence
    Source Described
    Outcome basis
    Design Evidence
  6. Competition

    Strongest Decider loop

    Strongest Decider is a round-specific ranking event with official schedules, entry conditions and record ranges.

    Evidence
    Source Described
    Outcome basis
    Design Evidence
  7. Return

    Event loop

    Limited events provide rewards such as Energy, S-rank contracts and ScoutP according to each event’s conditions.

    Evidence
    Source Described
    Outcome basis
    Design Evidence
  8. Supply

    Resource split loop

    Stamina is the direct match resource, while Energy is premium currency for scout, recovery and slot expansion.

    Evidence
    Source Described
    Outcome basis
    Design Evidence

Bottlenecks

Bottleneck Patterns

Where do decisions and flow break?

6 analysis items · Read the method

Core classification and definition · Action Feedback and Failure Attribution Break

Action Feedback and Failure Attribution Break

The affected flow runs through acquisition/growth/lineup → result → next investment; its limiting point is the combat feedback result handoff.

Outcomes, causes, rules, rewards, and retry information do not close the feedback loop needed for correction.

View pattern definition →
  1. Core

    Action Feedback and Failure Attribution Break · Combat Feedback

    The affected flow runs through acquisition/growth/lineup → result → next investment; its limiting point is the combat feedback result handoff.

    Evidence
    Classification Confirmed
    Outcome basis
    Design Evidence
  2. Supporting

    Action Feedback and Failure Attribution Break · Combat Feedback

    The affected flow runs through result → next action; its limiting point is the combat feedback result handoff.

    Evidence
    Classification Confirmed
    Outcome basis
    Design Evidence
  3. Supporting

    Decision and Planning Calculability Breakdown · Growth Economy

    The affected flow runs through resource spend → route result; its limiting point is the growth economy planning handoff.

    Evidence
    Classification Confirmed
    Outcome basis
    Design Evidence
  4. Supporting

    Rights and Lifecycle Discontinuity · Asset

    The affected flow runs through banner → duplicate/guarantee → next action; its limiting point is the asset lifecycle handoff.

    Evidence
    Classification Confirmed
    Outcome basis
    Design Evidence
  5. Supporting

    Pressure and Concentration Bottleneck · Operations

    The affected flow runs through overlap → scope; its limiting point is the operations pressure handoff.

    Evidence
    Classification Confirmed
    Outcome basis
    Design Evidence
  6. Supporting

    Outcome and Contribution Attribution Failure · Social

    The affected flow runs through friend reference → repeat practice; its limiting point is the social result handoff.

    Evidence
    Classification Confirmed
    Outcome basis
    Design Evidence

Contradictions

Contradiction Patterns

What must improve, and what must remain protected?

6 analysis items · Read the method

Core classification and definition · Outcome and Failure Attribution vs System Depth and Rule Integrity

Outcome and Failure Attribution vs System Depth and Rule Integrity

Improve Complexity Vs Convenience while preserving None.

Causes and retry conditions for outcomes, failures, and fairness must become attributable while strategic, combat, and competitive depth and rule integrity remain protected.

View pattern definition →
  1. Core

    Core Contradiction

    Improve Complexity Vs Convenience while preserving None.

    Evidence
    Classification Confirmed
    Outcome basis
    Design Evidence
  2. Supporting

    Complexity Vs Convenience / Freedom Vs Control

    Across mode, improve Complexity Vs Convenience while preserving Freedom Vs Control.

    Evidence
    Classification Confirmed
    Outcome basis
    Design Evidence
  3. Supporting

    Complexity Vs Convenience / Freedom Vs Control

    Across source/sink, improve Complexity Vs Convenience while preserving Freedom Vs Control.

    Evidence
    Classification Confirmed
    Outcome basis
    Design Evidence
  4. Supporting

    Revenue Vs Trust / None

    Improve Revenue Vs Trust while preserving None.

    Evidence
    Classification Confirmed
    Outcome basis
    Design Evidence
  5. Supporting

    Stability Vs Volatility / Performance Vs Load

    Across skip → return, improve Stability Vs Volatility while preserving Performance Vs Load.

    Evidence
    Classification Confirmed
    Outcome basis
    Design Evidence
  6. Supporting

    Complexity Vs Convenience / Freedom Vs Control

    Improve Complexity Vs Convenience while preserving Freedom Vs Control.

    Evidence
    Classification Confirmed
    Outcome basis
    Design Evidence

Solution Mechanisms

Solution Mechanisms

Which intervention mechanism changes the condition?

6 analysis items · Read the method

Core classification and definition · State and Rule Visibility Encoding

State and Rule Visibility Encoding

Apply State and Rule Visibility Encoding to the source-declared core track while preserving its protected value.

Expose states, rules, and outcomes through readable signals and a consistent grammar to reduce decision loss.

View pattern definition →
  1. Core

    State and Rule Visibility Encoding · Core

    Apply State and Rule Visibility Encoding to the source-declared core track while preserving its protected value.

    Evidence
    Solution Link Confirmed
    Outcome basis
    Design Evidence
  2. Supporting

    State and Rule Visibility Encoding · Attachment

    Apply State and Rule Visibility Encoding across mode while preserving the protected value.

    Evidence
    Solution Link Confirmed
    Outcome basis
    Design Evidence
  3. Supporting

    State and Rule Visibility Encoding · Attachment

    Apply State and Rule Visibility Encoding across source/sink while preserving the protected value.

    Evidence
    Solution Link Confirmed
    Outcome basis
    Design Evidence
  4. Supporting

    State and Rule Visibility Encoding · Attachment

    Apply State and Rule Visibility Encoding to the source-declared attachment track while preserving its protected value.

    Evidence
    Solution Link Confirmed
    Outcome basis
    Design Evidence
  5. Supporting

    State and Rule Visibility Encoding · Attachment

    Apply State and Rule Visibility Encoding across LiveOps while preserving the protected value.

    Evidence
    Solution Link Confirmed
    Outcome basis
    Design Evidence
  6. Supporting

    Route and Return Handoff · Attachment

    Apply Route and Return Handoff to the source-declared attachment track while preserving its protected value.

    Evidence
    Solution Link Confirmed
    Outcome basis
    Design Evidence

Solution Compositions

Solution Compositions

How should interventions be combined and sequenced?

8 analysis items · Read the method

Core classification and definition · Single-Track Localized Bundle

Single-Track Localized Bundle

Connect 1 source-declared mechanism as Single-Track Localized Bundle.

Combine a core intervention with stabilizing or accelerating support within one problem track and keep its impact localized.

View pattern definition →
  1. Core

    State and Rule Visibility Encoding · Core Composition

    Connect 1 source-declared mechanism as Single-Track Localized Bundle.

    Evidence
    Solution Link Confirmed
    Outcome basis
    Design Evidence
  2. Supporting

    State and Rule Visibility Encoding · Attachment Composition

    Connect 1 source-declared mechanism across mode as Single-Track Localized Bundle.

    Evidence
    Solution Link Confirmed
    Outcome basis
    Design Evidence
  3. Supporting

    State and Rule Visibility Encoding · Attachment Composition

    Connect 1 source-declared mechanism across source/sink as Single-Track Localized Bundle.

    Evidence
    Solution Link Confirmed
    Outcome basis
    Design Evidence
  4. Supporting

    State and Rule Visibility Encoding · Attachment Composition

    Connect 1 source-declared mechanism as Single-Track Localized Bundle.

    Evidence
    Solution Link Confirmed
    Outcome basis
    Design Evidence
  5. Supporting

    State and Rule Visibility Encoding · Attachment Composition

    Connect 1 source-declared mechanism across LiveOps as Single-Track Localized Bundle.

    Evidence
    Solution Link Confirmed
    Outcome basis
    Design Evidence
  6. Supporting

    Route and Return Handoff · Attachment Composition

    Connect 1 source-declared mechanism as Single-Track Localized Bundle.

    Evidence
    Solution Link Confirmed
    Outcome basis
    Design Evidence
  7. Supporting

    Parallel Solution-Mechanism Composition

    Connect 6 source-declared mechanisms across mode as Core-First Branch-Sequential Portfolio.

    Evidence
    Solution Link Confirmed
    Outcome basis
    Design Evidence
  8. Supporting

    Parallel Solution-Mechanism Composition

    Connect 6 source-declared mechanisms across mode as Parallel Local Contracts with Independent Rollback.

    Evidence
    Solution Link Confirmed
    Outcome basis
    Design Evidence