NOVASMC

GAME DECISION MAP

Subnautica

Survival · Cross-platform · 2014

Current analysisBaseline 2026-07-18Open Decision Analysis →

Explore and scan → gather resources → craft gear, vehicles, and bases → reach deeper biomes → investigate the story and escape.

Recurring Structures

Detailed Repeating Structures

What repeats and keeps the system moving?

CORE CLASSIFICATION

Compounding Growth

Explore and scan → gather resources → craft gear, vehicles, and bases → reach deeper biomes → investigate the story and escape.

Outputs strengthen assets, capabilities, or access and open a stronger next cycle.

View pattern definition →
  1. Core

    Core Depth Progression Loop

    Growth/PvE-centric structure: deeper access drives exploration, scanning, crafting, vehicle/base upgrades, story gates, and final escape.

  2. Resilience

    Story and Escape Gate Loop

    Disease treatment, Quarantine Enforcement Platform deactivation, Neptune Rocket construction, and planet escape form the final directed loop.

Bottlenecks

Bottleneck Patterns

Where do decisions and flow break?

CORE CLASSIFICATION

Decision and Planning Calculability Breakdown

The limiting point sits in the growth economy planning handoff.

Multiple goals, resources, states, rules, and paths cannot be compared on one decision surface, forcing repeated reprioritization.

View pattern definition →
  1. Core

    Decision and Planning Calculability Breakdown · Growth Economy

    The limiting point sits in the growth economy planning handoff.

  2. Supporting

    Pressure and Concentration Bottleneck · Operations

    The affected flow runs through cycle count → delay; its limiting point is the operations pressure handoff.

  3. Supporting

    Transition and Handoff Break ·

    The affected flow runs through search → craft → abandon; its limiting point is the transition handoff.

  4. Supporting

    Transition and Handoff Break ·

    The affected flow runs through state → next action; its limiting point is the transition handoff.

  5. Supporting

    Rights and Lifecycle Discontinuity · Asset

    The affected flow runs through reuse → abandon by phase; its limiting point is the asset lifecycle handoff.

  6. Supporting

    Transition and Handoff Break ·

    The affected flow runs through goal → return gap; its limiting point is the transition handoff.

Contradictions

Contradiction Patterns

What must improve, and what must remain protected?

CORE CLASSIFICATION

Action and Return Continuity vs System Depth and Throughput

Improve Complexity Vs Convenience while preserving Freedom Vs Control.

Continuity to the next action, return, or reinvestment must improve while route diversity, strategic depth, and throughput remain protected.

View pattern definition →
  1. Core

    Core Contradiction

    Improve Complexity Vs Convenience while preserving Freedom Vs Control.

  2. Supporting

    Performance Vs Load / Freedom Vs Control

    Across cycle, improve Performance Vs Load while preserving Freedom Vs Control.

  3. Supporting

    Complexity Vs Convenience / Freedom Vs Control

    Across Blueprint → search/craft/result, improve Complexity Vs Convenience while preserving Freedom Vs Control.

  4. Supporting

    Complexity Vs Convenience / Freedom Vs Control

    Across condition → action → world/story state → next action, improve Complexity Vs Convenience while preserving Freedom Vs Control.

  5. Supporting

    Stability Vs Volatility / Freedom Vs Control

    Improve Stability Vs Volatility while preserving Freedom Vs Control.

  6. Supporting

    Stability Vs Volatility / Freedom Vs Control

    Improve Stability Vs Volatility while preserving Freedom Vs Control.

Solution Mechanisms

Solution Mechanisms

Which intervention mechanism changes the condition?

CORE CLASSIFICATION

Layered and Progressive Disclosure

Apply Layered and Progressive Disclosure to the source-declared core track while preserving its protected value.

Separate complex meaning, rules, and strategy into layers and reveal only the depth needed at each moment.

View pattern definition →
  1. Core

    Layered and Progressive Disclosure · Core

    Apply Layered and Progressive Disclosure to the source-declared core track while preserving its protected value.

  2. Supporting

    State and Rule Visibility Encoding · Attachment

    Apply State and Rule Visibility Encoding across cycle while preserving the protected value.

  3. Supporting

    Route and Return Handoff · Attachment

    Apply Route and Return Handoff across Blueprint → search/craft/result while preserving the protected value.

  4. Supporting

    State and Rule Visibility Encoding · Attachment

    Apply State and Rule Visibility Encoding across condition → action → world/story state → next action while preserving the protected value.

  5. Supporting

    Context Asset and Authority Isolation · Attachment

    Apply Context Asset and Authority Isolation to the source-declared attachment track while preserving its protected value.

  6. Supporting

    -

    Apply State and Rule Visibility Encoding to the source-declared attachment track while preserving its protected value.

Solution Compositions

Solution Compositions

How should interventions be combined and sequenced?

CORE CLASSIFICATION

Single-Track Localized Bundle

Connect 1 source-declared mechanism as Single-Track Localized Bundle.

Combine a core intervention with stabilizing or accelerating support within one problem track and keep its impact localized.

View pattern definition →
  1. Core

    Layered and Progressive Disclosure · Core Composition

    Connect 1 source-declared mechanism as Single-Track Localized Bundle.

  2. Supporting

    State and Rule Visibility Encoding · Attachment Composition

    Connect 1 source-declared mechanism across cycle as Single-Track Localized Bundle.

  3. Supporting

    Route and Return Handoff · Attachment Composition

    Connect 1 source-declared mechanism across Blueprint → search/craft/result as Single-Track Localized Bundle.

  4. Supporting

    State and Rule Visibility Encoding · Attachment Composition

    Connect 1 source-declared mechanism across condition → action → world/story state → next action as Single-Track Localized Bundle.

  5. Supporting

    Context Asset and Authority Isolation · Attachment Composition

    Connect 1 source-declared mechanism as Single-Track Localized Bundle.

  6. Supporting

    - Composition

    Connect 1 source-declared mechanism as Single-Track Localized Bundle.

  7. Supporting

    Parallel Solution-Mechanism Composition

    Connect 6 source-declared mechanisms across cycle as Core-First Branch-Sequential Portfolio.

  8. Supporting

    Parallel Solution-Mechanism Composition

    Connect 6 source-declared mechanisms across cycle as Parallel Local Contracts with Independent Rollback.