NOVASMC

GAME DECISION MAP

Capybara Go!

Idle RPG · Mobile · 2024

Current analysisBaseline 2026-06-12Open Decision Analysis → · Korean full analysis

Problem definition

Accumulated rules, currencies and dependencies contribute to return and operating costs.

View all bottlenecks

Design direction

Build a layered continuity map while safeguarding growth depth, the economy, ownership, safety nets and free access.

View all mechanisms
Read the recurring-flow summary

Advance Story Adventure with low-input Auto Turn Combat → resolve battle feedback and collect stage, AFK, Energy, sweep, event, Arena, Guild, and rewarded-access outcomes → acquire equipment, talents, inheritance materials, currencies, and collection assets → enhance, merge, inherit, and compose a build → validate progress in Adventure, competition, cooperation, and rotating events → compare free, saved, exchange, and optional paid routes → return to the next chapter, growth target, or activity.

REASONING IN THIS GAME

Selected designs and judgment conditions

Selected principles and the game-local design6 design records

These entries describe the selected design. Design selection is distinct from actual application and effect validation. The classified objects below retain their own roles and connections.

Goals and residual processing

Final IFR · design goal

Expose current state, dependencies, provenance and one next action at optional depth while retaining the underlying systems.

Recurring Structures

Detailed Repeating Structures

What repeats and keeps the system moving?

6 analysis items · Read the method

Core classification and definition · External Calendar

External Calendar

Advance Story Adventure with low-input Auto Turn Combat → resolve battle feedback and collect stage, AFK, Energy, sweep, event, Arena, Guild, and rewarded-access outcomes → acquire equipment, talents, inheritance materials, currencies, and collection assets → enhance, merge, inherit, and compose a build → validate progress in Adventure, competition, cooperation, and rotating events → compare free, saved, exchange, and optional paid routes → return to the next chapter, growth target, or activity.

Events, operating schedules, and live operations reactivate participation, exchange, and reward states.

View pattern definition →
  1. Supply

    Story Progression Loop

    Energy → Story/Travel → basic rewards/equipment → Equipment/Talent growth → upper chapter unlock.

    Evidence
    Source Described
    Outcome basis
    Design Evidence
  2. Supply

    Specialized Growth Loop

    Ticket/Voucher/Key → Challenge/Dungeon → dedicated materials → Pet/Mount/Artifact/Adventurer/Specialization/Gem growth → higher difficulty.

    Evidence
    Source Described
    Outcome basis
    Design Evidence
  3. Competition

    Competition Validation Loop

    Growth build → Arena/Seal/Tournament → rank/division/reward → growth reinvestment → next season competition.

    Evidence
    Source Described
    Outcome basis
    Design Evidence
  4. Cooperation

    Cooperation Reinforcement Loop

    Guild/partner content → shared progress, Guild Coin, Aid Token and rewards → shop/growth → stronger future contribution.

    Evidence
    Source Described
    Outcome basis
    Design Evidence
  5. Return

    LiveOps Acceleration Loop

    Daily/limited missions specify growth actions and resource use, then return event currencies, gacha tokens and growth materials.

    Evidence
    Source Described
    Outcome basis
    Design Evidence
  6. Return

    Return Loop

    Offline time → AFK rewards → immediate reinforcement → frontier retry → daily/weekly routine re-entry.

    Evidence
    Source Described
    Outcome basis
    Design Evidence

Bottlenecks

Bottleneck Patterns

Where do decisions and flow break?

9 analysis items · Read the method

Core classification and definition · Pressure and Concentration Bottleneck

Pressure and Concentration Bottleneck

The limiting point sits in the operations pressure handoff.

Difficulty, randomness, growth, or completion pressure accumulates at one decision point and concentrates the burden of retrying or reinvesting.

View pattern definition →
  1. Core

    accretion→legacy

    The limiting point sits in the operations pressure handoff.

    Evidence
    Classification Confirmed
    Outcome basis
    Design Evidence
  2. Supporting

    schedule→fragmentation

    The limiting point sits in the liveops operations synchronization handoff.

    Evidence
    Classification Confirmed
    Outcome basis
    Design Evidence
  3. Supporting

    attribution→learning

    The limiting point sits in the combat feedback result handoff.

    Evidence
    Classification Confirmed
    Outcome basis
    Design Evidence
  4. Supporting

    free opportunity→re-entry

    The limiting point sits in the entry handoff.

    Evidence
    Classification Confirmed
    Outcome basis
    Design Evidence
  5. Supporting

    acquisition→usable completion

    The limiting point sits in the asset lifecycle handoff.

    Evidence
    Classification Confirmed
    Outcome basis
    Design Evidence
  6. Supporting

    paid velocity→performance

    The limiting point sits in the competition result handoff.

    Evidence
    Classification Confirmed
    Outcome basis
    Design Evidence
  7. Supporting

    reward→next advantage

    The limiting point sits in the transition handoff.

    Evidence
    Classification Confirmed
    Outcome basis
    Design Evidence
  8. Supporting

    participation→completion

    The limiting point sits in the transition handoff.

    Evidence
    Classification Confirmed
    Outcome basis
    Design Evidence
  9. Supporting

    partner

    The limiting point sits in the social operations coordination handoff.

    Evidence
    Classification Confirmed
    Outcome basis
    Design Evidence

Contradictions

Contradiction Patterns

What must improve, and what must remain protected?

6 analysis items · Read the method

Core classification and definition · Action and Return Continuity vs System Depth and Throughput

Action and Return Continuity vs System Depth and Throughput

Across Layer → Currency → SKU → Event → legacy → QA/CS/ TAT, improve Complexity Vs Convenience while preserving None.

Continuity to the next action, return, or reinvestment must improve while route diversity, strategic depth, and throughput remain protected.

View pattern definition →
  1. Core

    Core Contradiction

    Across Layer → Currency → SKU → Event → legacy → QA/CS/ TAT, improve Complexity Vs Convenience while preserving None.

    Evidence
    Classification Confirmed
    Outcome basis
    Design Evidence
  2. Supporting

    Complexity Vs Convenience / Speed Vs Integrity

    Across CP → RNG → skill → choice feedback → build edit → retry, improve Complexity Vs Convenience while preserving Speed Vs Integrity.

    Evidence
    Classification Confirmed
    Outcome basis
    Design Evidence
  3. Supporting

    Revenue Vs Trust / Complexity Vs Convenience

    Across target → rotation → completion cost/time → acquisition usable build completion, improve Revenue Vs Trust while preserving Complexity Vs Convenience.

    Evidence
    Classification Confirmed
    Outcome basis
    Design Evidence
  4. Supporting

    Performance Vs Load / Freedom Vs Control

    Across participation → completion → reward use → next action ordered closure, improve Performance Vs Load while preserving Freedom Vs Control.

    Evidence
    Classification Confirmed
    Outcome basis
    Design Evidence
  5. Supporting

    Performance Vs Load / Freedom Vs Control

    Across free supply/opportunity → upgrade → re-entry continuity progression step predictability, improve Performance Vs Load while preserving Freedom Vs Control.

    Evidence
    Classification Confirmed
    Outcome basis
    Design Evidence
  6. Supporting

    Freedom Vs Control / Performance Vs Load

    Across Co-op access, helper supply, contribution → settlement legibility and sustainable operator value, improve Freedom Vs Control while preserving Performance Vs Load.

    Evidence
    Classification Confirmed
    Outcome basis
    Design Evidence

Solution Mechanisms

Solution Mechanisms

Which intervention mechanism changes the condition?

6 analysis items · Read the method

Core classification and definition · Layered and Progressive Disclosure

Layered and Progressive Disclosure

Apply Layered and Progressive Disclosure across Layered Continuity Map while preserving the protected value.

Separate complex meaning, rules, and strategy into layers and reveal only the depth needed at each moment.

View pattern definition →
  1. Core

    Layered Continuity Map

    Apply Layered and Progressive Disclosure across Layered Continuity Map while preserving the protected value.

    Evidence
    Solution Link Confirmed
    Outcome basis
    Design Evidence
  2. Supporting

    Attribution-to-Edit Ladder

    Apply State and Rule Visibility Encoding across Attribution-to-Edit Ladder while preserving the protected value.

    Evidence
    Solution Link Confirmed
    Outcome basis
    Design Evidence
  3. Supporting

    Free-Path Readiness Relay

    Apply Route and Return Handoff across Free-Path Readiness Relay while preserving the protected value.

    Evidence
    Solution Link Confirmed
    Outcome basis
    Design Evidence
  4. Supporting

    Acquisition-to-Readiness Contract Ladder

    Apply State and Rule Visibility Encoding across Acquisition-to-Readiness Contract Ladder while preserving the protected value.

    Evidence
    Solution Link Confirmed
    Outcome basis
    Design Evidence
  5. Supporting

    Completion-to-Choice Relay

    Apply State and Rule Visibility Encoding across Completion-to-Choice Relay while preserving the protected value.

    Evidence
    Solution Link Confirmed
    Outcome basis
    Design Evidence
  6. Supporting

    Voluntary Contribution Lane & Async Mediation Contract

    Apply Context Asset and Authority Isolation across Voluntary Contribution Lane & Async Mediation Contract while preserving the protected value.

    Evidence
    Solution Link Confirmed
    Outcome basis
    Design Evidence

Solution Compositions

Solution Compositions

How should interventions be combined and sequenced?

8 analysis items · Read the method

Core classification and definition · Single-Track Localized Bundle

Single-Track Localized Bundle

Connect 1 source-declared mechanism across Layered Continuity Map as Single-Track Localized Bundle.

Combine a core intervention with stabilizing or accelerating support within one problem track and keep its impact localized.

View pattern definition →
  1. Core

    Layered Continuity Map Composition

    Connect 1 source-declared mechanism across Layered Continuity Map as Single-Track Localized Bundle.

    Evidence
    Solution Link Confirmed
    Outcome basis
    Design Evidence
  2. Supporting

    Attribution-to-Edit Ladder Composition

    Connect 1 source-declared mechanism across Attribution-to-Edit Ladder as Single-Track Localized Bundle.

    Evidence
    Solution Link Confirmed
    Outcome basis
    Design Evidence
  3. Supporting

    Free-Path Readiness Relay Composition

    Connect 1 source-declared mechanism across Free-Path Readiness Relay as Single-Track Localized Bundle.

    Evidence
    Solution Link Confirmed
    Outcome basis
    Design Evidence
  4. Supporting

    Acquisition-to-Readiness Contract Ladder Composition

    Connect 1 source-declared mechanism across Acquisition-to-Readiness Contract Ladder as Single-Track Localized Bundle.

    Evidence
    Solution Link Confirmed
    Outcome basis
    Design Evidence
  5. Supporting

    Completion-to-Choice Relay Composition

    Connect 1 source-declared mechanism across Completion-to-Choice Relay as Single-Track Localized Bundle.

    Evidence
    Solution Link Confirmed
    Outcome basis
    Design Evidence
  6. Supporting

    Voluntary Contribution Lane & Async Mediation Contract Composition

    Connect 1 source-declared mechanism across Voluntary Contribution Lane & Async Mediation Contract as Single-Track Localized Bundle.

    Evidence
    Solution Link Confirmed
    Outcome basis
    Design Evidence
  7. Supporting

    Parallel Solution-Mechanism Composition

    Connect 6 source-declared mechanisms across Layered Continuity Map as Core-First Branch-Sequential Portfolio.

    Evidence
    Solution Link Confirmed
    Outcome basis
    Design Evidence
  8. Supporting

    Parallel Solution-Mechanism Composition

    Connect 6 source-declared mechanisms across Layered Continuity Map as Parallel Local Contracts with Independent Rollback.

    Evidence
    Solution Link Confirmed
    Outcome basis
    Design Evidence