NOVASMC

GAME DECISION MAP

Puzzles & Survival

Strategy · Mobile · 2020

Current analysisBaseline 2026-06-30Open Decision Analysis → · Korean full analysis

Problem definition

A bottleneck in reading priorities across growth layers, currencies and queues.

View all bottlenecks

Design direction

Connect next actions, time and currency alternatives, and rules and outcome evidence across three layers, preserving growth depth, free routes and existing investment.

View all mechanisms
Read the recurring-flow summary

Play Match-3 Campaign battles and grow Heroes → build and upgrade the Sanctuary, Research, and Troops → gather resources and manage queues and speedups → join an Alliance for help, rallies, and shared progression → enter Arena, world, Alliance, and state competition → reinvest rewards into Heroes, Might, and the next upgrade.

REASONING IN THIS GAME

Selected designs and judgment conditions

Selected principles and the game-local design6 design records

These entries describe the selected design. Design selection is distinct from actual application and effect validation. The classified objects below retain their own roles and connections.

Goals and residual processing

Initial IFR · goal direction

Realign information exposure, sequence and rule conditions for priority and result states so trust, volition and value can be judged.

Final IFR · design goal

Align states, alternatives and time, resource and queue outcomes at existing growth-choice points under common three-layer rules.

Recurring Structures

Detailed Repeating Structures

What repeats and keeps the system moving?

4 analysis items · Read the method

Core classification and definition · Periodic Two-Step Return

Periodic Two-Step Return

Play Match-3 Campaign battles and grow Heroes → build and upgrade the Sanctuary, Research, and Troops → gather resources and manage queues and speedups → join an Alliance for help, rallies, and shared progression → enter Arena, world, Alliance, and state competition → reinvest rewards into Heroes, Might, and the next upgrade.

Execution and record states pass through two sequential transitions before participation becomes available again.

View pattern definition →
  1. Core

    Event Settlement and Reinvestment Loop

    Move from match-3, Heroes, and Sanctuary into resource acquisition, layered growth, Alliance amplification, and competition, then settle event milestones and rankings before reinvesting rewards.

    Evidence
    Classification Confirmed
    Outcome basis
    Design Evidence
  2. Supply

    Sanctuary Hub-and-Spoke Loop

    Move from the Sanctuary hub into Campaign, World, Pit, Alliance, and Events, convert their outputs into construction, research, training, Heroes, and gear, then return to the next spoke.

    Evidence
    Classification Confirmed
    Outcome basis
    Design Evidence
  3. Economy

    Play-Currency Conversion Loop

    Send play currencies through distributed shops and exchanges, convert them into growth, protection, and access, use those assets in events and competition, then create the next currency demand.

    Evidence
    Classification Confirmed
    Outcome basis
    Design Evidence
  4. Return

    Event Stockpile and Deployment Loop

    Stockpile growth assets, wait for the event schedule and scoring rules, deploy the assets into milestones and rankings, recover through rewards and shops, then begin the next stockpile.

    Evidence
    Classification Confirmed
    Outcome basis
    Design Evidence

Bottlenecks

Bottleneck Patterns

Where do decisions and flow break?

6 analysis items · Read the method

Core classification and definition · Decision and Planning Calculability Breakdown

Decision and Planning Calculability Breakdown

The limiting point sits in the growth economy planning handoff.

Multiple goals, resources, states, rules, and paths cannot be compared on one decision surface, forcing repeated reprioritization.

View pattern definition →
  1. Core

    Decision and Planning Calculability Breakdown · Growth Economy

    The limiting point sits in the growth economy planning handoff.

    Evidence
    Classification Confirmed
    Outcome basis
    Design Evidence
  2. Supporting

    result

    The affected flow runs through residual explanation/rematch damage persists after and power/spend controls; its limiting point is the combat feedback result handoff.

    Evidence
    Classification Confirmed
    Outcome basis
    Design Evidence
  3. Supporting

    Pressure and Concentration Bottleneck · Operations

    The affected flow runs through cadence/recovery residual repeats across event-on/off and intensity cohorts; its limiting point is the operations pressure handoff.

    Evidence
    Classification Confirmed
    Outcome basis
    Design Evidence
  4. Supporting

    Rights and Lifecycle Discontinuity · Asset

    The affected flow runs through acquisition-state residual persists after , goal and spend controls; its limiting point is the asset lifecycle handoff.

    Evidence
    Classification Confirmed
    Outcome basis
    Design Evidence
  5. Supporting

    T:H

    The affected flow runs through distinct role/exit residual persists after power and Alliance maturity controls; its limiting point is the social result handoff.

    Evidence
    Classification Confirmed
    Outcome basis
    Design Evidence
  6. Supporting

    Transition and Handoff Break ·

    The affected flow runs through transition exit/return residual persists after and menu-path controls; its limiting point is the transition handoff.

    Evidence
    Classification Confirmed
    Outcome basis
    Design Evidence

Contradictions

Contradiction Patterns

What must improve, and what must remain protected?

6 analysis items · Read the method

Core classification and definition · Action and Return Continuity vs System Depth and Throughput

Action and Return Continuity vs System Depth and Throughput

Across next-best priority, improve Complexity Vs Convenience while preserving Freedom Vs Control.

Continuity to the next action, return, or reinvestment must improve while route diversity, strategic depth, and throughput remain protected.

View pattern definition →
  1. Core

    Core Contradiction

    Across next-best priority, improve Complexity Vs Convenience while preserving Freedom Vs Control.

    Evidence
    Classification Confirmed
    Outcome basis
    Design Evidence
  2. Supporting

    Complexity Vs Convenience / None

    Across result/reward/rematch basis legibility, improve Complexity Vs Convenience while preserving None.

    Evidence
    Classification Confirmed
    Outcome basis
    Design Evidence
  3. Supporting

    Stability Vs Volatility / Complexity Vs Convenience

    Across overlap → asset-use → recovery-state legibility, improve Stability Vs Volatility while preserving Complexity Vs Convenience.

    Evidence
    Classification Confirmed
    Outcome basis
    Design Evidence
  4. Supporting

    Complexity Vs Convenience / Popularity Vs Scarcity

    Across source → distance → correction → completion legibility, improve Complexity Vs Convenience while preserving Popularity Vs Scarcity.

    Evidence
    Classification Confirmed
    Outcome basis
    Design Evidence
  5. Supporting

    Performance Vs Load / Freedom Vs Control

    Across role → contribution → reward meaning key-node load, improve Performance Vs Load while preserving Freedom Vs Control.

    Evidence
    Classification Confirmed
    Outcome basis
    Design Evidence
  6. Supporting

    Complexity Vs Convenience / None

    Across puzzle → 4X next-state → rule → feedback, improve Complexity Vs Convenience while preserving None.

    Evidence
    Classification Confirmed
    Outcome basis
    Design Evidence

Solution Mechanisms

Solution Mechanisms

Which intervention mechanism changes the condition?

6 analysis items · Read the method

Core classification and definition · Layered and Progressive Disclosure

Layered and Progressive Disclosure

Apply Layered and Progressive Disclosure across next-best priority while preserving the protected value.

Separate complex meaning, rules, and strategy into layers and reveal only the depth needed at each moment.

View pattern definition →
  1. Core

    Layered and Progressive Disclosure · Core

    Apply Layered and Progressive Disclosure across next-best priority while preserving the protected value.

    Evidence
    Solution Link Confirmed
    Outcome basis
    Design Evidence
  2. Supporting

    State and Rule Visibility Encoding · Attachment

    Apply State and Rule Visibility Encoding across result/reward/rematch basis legibility while preserving the protected value.

    Evidence
    Solution Link Confirmed
    Outcome basis
    Design Evidence
  3. Supporting

    Layered and Progressive Disclosure · Attachment

    Apply Layered and Progressive Disclosure across overlap → asset-use → recovery-state legibility while preserving the protected value.

    Evidence
    Solution Link Confirmed
    Outcome basis
    Design Evidence
  4. Supporting

    Layered and Progressive Disclosure · Attachment

    Apply Layered and Progressive Disclosure across 3 Hero while preserving the protected value.

    Evidence
    Solution Link Confirmed
    Outcome basis
    Design Evidence
  5. Supporting

    Layered and Progressive Disclosure · Attachment

    Apply Layered and Progressive Disclosure across 3 Alliance while preserving the protected value.

    Evidence
    Solution Link Confirmed
    Outcome basis
    Design Evidence
  6. Supporting

    Layered and Progressive Disclosure · Attachment

    Apply Layered and Progressive Disclosure across puzzle → 4X next-state → rule → feedback while preserving the protected value.

    Evidence
    Solution Link Confirmed
    Outcome basis
    Design Evidence

Solution Compositions

Solution Compositions

How should interventions be combined and sequenced?

8 analysis items · Read the method

Core classification and definition · Single-Track Localized Bundle

Single-Track Localized Bundle

Connect 1 source-declared mechanism across next-best priority as Single-Track Localized Bundle.

Combine a core intervention with stabilizing or accelerating support within one problem track and keep its impact localized.

View pattern definition →
  1. Core

    Layered and Progressive Disclosure · Core Composition

    Connect 1 source-declared mechanism across next-best priority as Single-Track Localized Bundle.

    Evidence
    Solution Link Confirmed
    Outcome basis
    Design Evidence
  2. Supporting

    State and Rule Visibility Encoding · Attachment Composition

    Connect 1 source-declared mechanism across result/reward/rematch basis legibility as Single-Track Localized Bundle.

    Evidence
    Solution Link Confirmed
    Outcome basis
    Design Evidence
  3. Supporting

    Layered and Progressive Disclosure · Attachment Composition

    Connect 1 source-declared mechanism across overlap → asset-use → recovery-state legibility as Single-Track Localized Bundle.

    Evidence
    Solution Link Confirmed
    Outcome basis
    Design Evidence
  4. Supporting

    Layered and Progressive Disclosure · Attachment Composition

    Connect 1 source-declared mechanism across 3 Hero as Single-Track Localized Bundle.

    Evidence
    Solution Link Confirmed
    Outcome basis
    Design Evidence
  5. Supporting

    Layered and Progressive Disclosure · Attachment Composition

    Connect 1 source-declared mechanism across 3 Alliance as Single-Track Localized Bundle.

    Evidence
    Solution Link Confirmed
    Outcome basis
    Design Evidence
  6. Supporting

    Layered and Progressive Disclosure · Attachment Composition

    Connect 1 source-declared mechanism across puzzle → 4X next-state → rule → feedback as Single-Track Localized Bundle.

    Evidence
    Solution Link Confirmed
    Outcome basis
    Design Evidence
  7. Supporting

    Parallel Solution-Mechanism Composition

    Connect 6 source-declared mechanisms across next-best priority as Core-First Branch-Sequential Portfolio.

    Evidence
    Solution Link Confirmed
    Outcome basis
    Design Evidence
  8. Supporting

    Parallel Solution-Mechanism Composition

    Connect 6 source-declared mechanisms across next-best priority as Parallel Local Contracts with Independent Rollback.

    Evidence
    Solution Link Confirmed
    Outcome basis
    Design Evidence