Recurring Structures
Detailed Repeating Structures
What repeats and keeps the system moving?
External Calendar
Build and upgrade the Settlement → collect resources and manage construction, research, and training queues → grow Heroes, troops, Chief gear, and Battle Power → clear Explorer Trail, world zombies, gathering, and rallies → join Alliance help, research, events, and State warfare → reinvest rewards into the next upgrade and war preparation.
Events, operating schedules, and live operations reactivate participation, exchange, and reward states.
View pattern definition →Return Core Daily → War Conversion Loop
The actual loop runs through Help → Explorer Trail → BP → Chief → SvS/Capital Clash.