NOVASMC

GAME DECISION MAP

Dungeon & Fighter Mobile

Action RPG · Mobile · 2022

Current analysisBaseline 2026-07-06Open Decision Analysis → · Korean full analysis

Problem definition

A bottleneck in explaining and crossing growth entry conditions.

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Design direction

Layer current state and one action, alternatives and costs, and rules and sources, preserving manual action, growth depth, values and direct choice.

View all mechanisms
Read the recurring-flow summary

Enter a side-scrolling dungeon and fight manually → defeat enemies and bosses for equipment and materials → build the character through gear, skills, and Armory progression → raise Equipment Point and meet upper-content gates → enter raids, party, competition, and advanced farming → reinvest rewards into the next build and dungeon.

REASONING IN THIS GAME

Selected designs and judgment conditions

Selected principles and the game-local design6 design records

These entries describe the selected design. Design selection is distinct from actual application and effect validation. The classified objects below retain their own roles and connections.

Goals and residual processing

Initial IFR · goal direction

Realign rules, sequence and information exposure at gate, feedback and transition points to restore value and trust judgment.

Final IFR · design goal

Rearrange rules, sequence and information exposure at gate, feedback and transition points into three layers so value and trust can be judged.

Recurring Structures

Detailed Repeating Structures

What repeats and keeps the system moving?

2 analysis items · Read the method

Core classification and definition · Compounding Growth

Compounding Growth

Enter a side-scrolling dungeon and fight manually → defeat enemies and bosses for equipment and materials → build the character through gear, skills, and Armory progression → raise Equipment Point and meet upper-content gates → enter raids, party, competition, and advanced farming → reinvest rewards into the next build and dungeon.

Outputs strengthen assets, capabilities, or access and open a stronger next cycle.

View pattern definition →
  1. Core

    Core Loop: Quest → Battle → Reward → Growth

    This source-declared core loop connects the game's actual repeat sequence.

    Evidence
    Source Described
    Outcome basis
    Design Evidence
  2. Core

    Periodic Self-Return · Core

    This source-declared core loop connects the game's actual repeat sequence.

    Evidence
    Source Described
    Outcome basis
    Design Evidence

Bottlenecks

Bottleneck Patterns

Where do decisions and flow break?

6 analysis items · Read the method

Core classification and definition · Access and Qualification Friction

Access and Qualification Friction

The affected flow runs through matched gate sequence; its limiting point is the entry handoff.

Players cannot reliably identify, meet, or sustain the opportunity, qualification, capability, role, or viable path needed to enter.

View pattern definition →
  1. Core

    gate criteria

    The affected flow runs through matched gate sequence; its limiting point is the entry handoff.

    Evidence
    Classification Confirmed
    Outcome basis
    Design Evidence
  2. Supporting

    path concentration

    The affected flow runs through residual after CT controls; its limiting point is the operations pressure handoff.

    Evidence
    Classification Confirmed
    Outcome basis
    Design Evidence
  3. Supporting

    match

    The affected flow runs through matched graph/conditions; its limiting point is the combat feedback result handoff.

    Evidence
    Classification Confirmed
    Outcome basis
    Design Evidence
  4. Supporting

    input

    The affected flow runs through device/control/job/encounter; its limiting point is the combat feedback result handoff.

    Evidence
    Classification Confirmed
    Outcome basis
    Design Evidence
  5. Supporting

    role

    The affected flow runs through party graph/choke point; its limiting point is the social operations coordination handoff.

    Evidence
    Classification Confirmed
    Outcome basis
    Design Evidence
  6. Supporting

    probability

    The affected flow runs through lineage + completion cohort; its limiting point is the asset lifecycle handoff.

    Evidence
    Classification Confirmed
    Outcome basis
    Design Evidence

Contradictions

Contradiction Patterns

What must improve, and what must remain protected?

6 analysis items · Read the method

Core classification and definition · Action and Return Continuity vs System Depth and Throughput

Action and Return Continuity vs System Depth and Throughput

Across gate/next-step , , entry/failure feedback, improve Complexity Vs Convenience while preserving None.

Continuity to the next action, return, or reinvestment must improve while route diversity, strategic depth, and throughput remain protected.

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  1. Core

    Core Contradiction

    Across gate/next-step , , entry/failure feedback, improve Complexity Vs Convenience while preserving None.

    Evidence
    Classification Confirmed
    Outcome basis
    Design Evidence
  2. Supporting

    Freedom Vs Control / Performance Vs Load

    Across time/click cost, improve Freedom Vs Control while preserving Performance Vs Load.

    Evidence
    Classification Confirmed
    Outcome basis
    Design Evidence
  3. Supporting

    Freedom Vs Control / None

    Across match condition → result → reward re-entry continuity, improve Freedom Vs Control while preserving None.

    Evidence
    Classification Confirmed
    Outcome basis
    Design Evidence
  4. Supporting

    Complexity Vs Convenience / None

    Across input-feedback continuity, fail/retry/clear , device/control, improve Complexity Vs Convenience while preserving None.

    Evidence
    Classification Confirmed
    Outcome basis
    Design Evidence
  5. Supporting

    Complexity Vs Convenience / None

    Across phase formation → clear, improve Complexity Vs Convenience while preserving None.

    Evidence
    Classification Confirmed
    Outcome basis
    Design Evidence
  6. Supporting

    Popularity Vs Scarcity / Revenue Vs Trust

    Across completion → ownership state, improve Popularity Vs Scarcity while preserving Revenue Vs Trust.

    Evidence
    Classification Confirmed
    Outcome basis
    Design Evidence

Solution Mechanisms

Solution Mechanisms

Which intervention mechanism changes the condition?

6 analysis items · Read the method

Core classification and definition · Layered and Progressive Disclosure

Layered and Progressive Disclosure

Apply Layered and Progressive Disclosure across gate/next-step , , entry/failure feedback while preserving the protected value.

Separate complex meaning, rules, and strategy into layers and reveal only the depth needed at each moment.

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  1. Core

    Layered and Progressive Disclosure · Core

    Apply Layered and Progressive Disclosure across gate/next-step , , entry/failure feedback while preserving the protected value.

    Evidence
    Solution Link Confirmed
    Outcome basis
    Design Evidence
  2. Supporting

    Route and Return Handoff · Attachment

    Apply Route and Return Handoff across time/click cost while preserving the protected value.

    Evidence
    Solution Link Confirmed
    Outcome basis
    Design Evidence
  3. Supporting

    State and Rule Visibility Encoding · Attachment

    Apply State and Rule Visibility Encoding across match condition → result → reward re-entry continuity while preserving the protected value.

    Evidence
    Solution Link Confirmed
    Outcome basis
    Design Evidence
  4. Supporting

    State and Rule Visibility Encoding · Attachment

    Apply State and Rule Visibility Encoding across input-feedback continuity, fail/retry/clear , device/control while preserving the protected value.

    Evidence
    Solution Link Confirmed
    Outcome basis
    Design Evidence
  5. Supporting

    Context Asset and Authority Isolation · Attachment

    Apply Context Asset and Authority Isolation across phase formation → clear while preserving the protected value.

    Evidence
    Solution Link Confirmed
    Outcome basis
    Design Evidence
  6. Supporting

    State and Rule Visibility Encoding · Attachment

    Apply State and Rule Visibility Encoding across completion → ownership state while preserving the protected value.

    Evidence
    Solution Link Confirmed
    Outcome basis
    Design Evidence

Solution Compositions

Solution Compositions

How should interventions be combined and sequenced?

8 analysis items · Read the method

Core classification and definition · Single-Track Localized Bundle

Single-Track Localized Bundle

Connect 1 source-declared mechanism across gate/next-step , , entry/failure feedback as Single-Track Localized Bundle.

Combine a core intervention with stabilizing or accelerating support within one problem track and keep its impact localized.

View pattern definition →
  1. Core

    Layered and Progressive Disclosure · Core Composition

    Connect 1 source-declared mechanism across gate/next-step , , entry/failure feedback as Single-Track Localized Bundle.

    Evidence
    Solution Link Confirmed
    Outcome basis
    Design Evidence
  2. Supporting

    Route and Return Handoff · Attachment Composition

    Connect 1 source-declared mechanism across time/click cost as Single-Track Localized Bundle.

    Evidence
    Solution Link Confirmed
    Outcome basis
    Design Evidence
  3. Supporting

    State and Rule Visibility Encoding · Attachment Composition

    Connect 1 source-declared mechanism across match condition → result → reward re-entry continuity as Single-Track Localized Bundle.

    Evidence
    Solution Link Confirmed
    Outcome basis
    Design Evidence
  4. Supporting

    State and Rule Visibility Encoding · Attachment Composition

    Connect 1 source-declared mechanism across input-feedback continuity, fail/retry/clear , device/control as Single-Track Localized Bundle.

    Evidence
    Solution Link Confirmed
    Outcome basis
    Design Evidence
  5. Supporting

    Context Asset and Authority Isolation · Attachment Composition

    Connect 1 source-declared mechanism across phase formation → clear as Single-Track Localized Bundle.

    Evidence
    Solution Link Confirmed
    Outcome basis
    Design Evidence
  6. Supporting

    State and Rule Visibility Encoding · Attachment Composition

    Connect 1 source-declared mechanism across completion → ownership state as Single-Track Localized Bundle.

    Evidence
    Solution Link Confirmed
    Outcome basis
    Design Evidence
  7. Supporting

    Parallel Solution-Mechanism Composition

    Connect 6 source-declared mechanisms across gate/next-step , , entry/failure feedback as Core-First Branch-Sequential Portfolio.

    Evidence
    Solution Link Confirmed
    Outcome basis
    Design Evidence
  8. Supporting

    Parallel Solution-Mechanism Composition

    Connect 6 source-declared mechanisms across gate/next-step , , entry/failure feedback as Parallel Local Contracts with Independent Rollback.

    Evidence
    Solution Link Confirmed
    Outcome basis
    Design Evidence