NOVASMC

Bottleneck Patterns

Decision and Planning Calculability Breakdown

Multiple goals, resources, states, rules, and paths cannot be compared on one decision surface, forcing repeated reprioritization.

GAME-SPECIFIC MEANING

How This Pattern Appears in Each Game

Each classification starts from the loops, bottlenecks, contradictions, and solution links identified in the analysis.

  1. Idle RPG

    AFK Arena

    Idle RPG · Mobile · 2019

    Decision and Planning Calculability Breakdown · Growth Economy

    The affected flow runs through currency ledger → balance age → pool/shop view → compare → spend/exchange → expiry → residual balance; its limiting point is the growth economy planning handoff.
  2. Decision Analysis

    AFK Journey

    2024

    Decision and Planning Calculability Breakdown

    The decision path breaks across probability/pity/carry-over/duplicate contract interpretation. Preserve collection motive · guarantee · informed choice.
  3. Action RPG

    Archero

    Action RPG · Mobile · 2019

    upgrade contribution

    The affected flow runs through build/hour → upgrade → performance/use; its limiting point is the growth economy planning handoff.
  4. Arcade Racing

    Asphalt Legends Unite

    Arcade Racing · Cross-platform · 2024

    route-state next-action and completion calculability

    The affected flow runs through joined route outcomes by persona window; its limiting point is the growth economy planning handoff.
  5. Action

    Brawl Stars

    Action · Mobile · 2018

    Decision and Planning Calculability Breakdown · Growth Collection

    The limiting point sits in the growth collection planning handoff.
  6. Puzzle

    Candy Crush Saga

    Puzzle · Cross-platform · 2012

    Decision and Planning Calculability Breakdown · Economy

    The limiting point sits in the economy planning handoff.
  7. Decision Analysis

    Chaos Zero Nightmare

    2025

    Decision and Planning Calculability Breakdown

    The decision path breaks across Decision and Planning Calculability Breakdown. Preserve the game's decision value identified in the analysis.
  8. Base-building Strategy

    Clash of Clans

    Base-building Strategy · Mobile · 2012

    Decision and Planning Calculability Breakdown · Economy Growth

    The affected flow runs through Hero Equipment; its limiting point is the economy growth planning handoff.
  9. Sports RPG

    Com2uS Pro Baseball 2026

    Sports RPG · Mobile · 2014

    entry→view→decision

    The limiting point sits in the growth economy planning handoff.
  10. Sports RPG

    Com2uS Pro Baseball V26

    Sports RPG · Cross-platform · 2022

    Decision and Planning Calculability Breakdown · Growth Economy

    The affected flow runs through event eligibility → overlap → mission progress → exchange → claim → unclaimed → return interval; its limiting point is the growth economy planning handoff.
  11. Decision Analysis

    Cookie Run: Kingdom

    2021

    Decision and Planning Calculability Breakdown

    The decision path breaks across pool · counter · duplicate · follow-up interpretation. Preserve the protected value identified in the analysis.
  12. Action Adventure

    Crimson Desert

    Action Adventure · Cross-platform · 2026

    Decision and Planning Calculability Breakdown · Growth Combat

    The affected flow runs through exposure → investment/build; its limiting point is the growth combat planning handoff.
  13. Shooter

    Delta Force

    Shooter · Cross-platform · 2024

    Decision and Planning Calculability Breakdown · Growth Economy

    The affected flow runs through earned; its limiting point is the growth economy planning handoff.
  14. Sports RPG

    EA SPORTS FC Mobile

    Sports RPG · Mobile · 2016

    real-cost·probability·channel comparison cost

    The affected flow runs through parity → choice → regret/repeat; its limiting point is the commerce entry handoff.
  15. Turn-based RPG

    Fate/Grand Order

    Turn-based RPG · Mobile · 2015

    growth-view→unlock

    The affected flow runs through growth-view → unlock/resource → first-use/result; its limiting point is the growth economy planning handoff.
  16. Decision Analysis

    Goddess Order

    Release year pending

    Decision and Planning Calculability Breakdown

    The decision path breaks across free/access/convenience/repeat/fatigue/return legibility. Preserve free continuation, legitimate convenience, reward value.
  17. Puzzle

    Gossip Harbor

    Puzzle · Mobile · 2022

    Shared-Input Goal Hierarchy and Contribution Legibility

    The affected flow runs through concurrency, hierarchy ambiguity and propagation observed; its limiting point is the growth economy planning handoff.
  18. Action Adventure

    Infinity Nikki

    Action Adventure · Cross-platform · 2024

    Decision and Planning Calculability Breakdown · Growth Economy

    The limiting point sits in the growth economy planning handoff.
  19. Strategy

    Last War: Survival

    Strategy · Mobile · 2023

    Decision and Planning Calculability Breakdown · Combat Growth

    The limiting point sits in the combat growth planning handoff.
  20. Idle RPG

    Legend of Mushroom

    Idle RPG · Mobile · 2024

    Decision and Planning Calculability Breakdown · Growth Economy

    The limiting point sits in the growth economy planning handoff.
  21. MMORPG

    Lineage W

    MMORPG · Cross-platform · 2021

    Decision and Planning Calculability Breakdown · Growth Economy Cooperation

    The affected flow runs through 6 100h; 12; its limiting point is the growth economy cooperation planning handoff.
  22. Action RPG

    Love and Deepspace

    Action RPG · Cross-platform · 2024

    Decision and Planning Calculability Breakdown · Growth Collection

    The limiting point sits in the growth collection planning handoff.
  23. Collectible Card Game

    Marvel Snap

    Collectible Card Game · Cross-platform · 2022

    Decision and Planning Calculability Breakdown · Collection Deckbuilding

    The limiting point sits in the collection deckbuilding planning handoff.
  24. Sports RPG

    MLB 9 Innings 26

    Sports RPG · Mobile · 2016

    Decision and Planning Calculability Breakdown · Growth Economy

    The affected flow runs through with reference → with → guard; its limiting point is the growth economy planning handoff.
  25. MOBA

    Mobile Legends: Bang Bang

    MOBA · Mobile · 2016

    Decision and Planning Calculability Breakdown · Economy Liveops

    The limiting point sits in the economy liveops planning handoff.
  26. Action RPG

    Monster Strike

    Action RPG · Mobile · 2013

    Decision and Planning Calculability Breakdown · Growth Collection

    The affected flow runs through state → goal → source → attempt → return; its limiting point is the growth collection planning handoff.
  27. Survival

    Palworld

    Survival · Cross-platform · 2024

    Decision and Planning Calculability Breakdown · Economy Social

    The limiting point sits in the economy social planning handoff.
  28. Decision Analysis

    Persona 5: The Phantom X

    Release year pending

    Decision and Planning Calculability Breakdown

    The decision path breaks across Resource route and time/balance comparability. Preserve Free/substitute routes.
  29. Decision Analysis

    Pokemon Friends

    Release year pending

    Decision and Planning Calculability Breakdown

    The decision path breaks across decision and planning calculability breakdown. Preserve economy balance, use/defer/reorder, persona divergence.
  30. Location-based Adventure

    Pokémon GO

    Location-based Adventure · Mobile · 2016

    Decision and Planning Calculability Breakdown · Growth Collection Economy

    The affected flow runs through growth decision junction; its limiting point is the growth collection economy planning handoff.
  31. RPG

    Pokémon Masters EX

    RPG · Mobile · 2019

    route→target

    The affected flow runs through route → target/resource → upgrade/use → retry; its limiting point is the growth economy planning handoff.
  32. Collectible Card Game

    Pokémon TCG Pocket

    Collectible Card Game · Mobile · 2024

    Decision and Planning Calculability Breakdown · Collection

    The affected flow runs through persona time-window target-gap event chain; PARTIAL; its limiting point is the collection planning handoff.
  33. Sports RPG

    Pro Yakyū Spirits A

    Sports RPG · Mobile · 2015

    Decision and Planning Calculability Breakdown · Growth Economy

    The affected flow runs through resource spend → route result; its limiting point is the growth economy planning handoff.
  34. Decision Analysis

    Project SEKAI COLORFUL STAGE! feat. Hatsune Miku

    2020

    Decision and Planning Calculability Breakdown

    The decision path breaks across Banner safety, carryover, exchange and stopping-state legibility. Preserve Excitement, valid safety diversity and stopping autonomy.
  35. Puzzle RPG

    Puzzle & Dragons

    Puzzle RPG · Mobile · 2012

    Decision and Planning Calculability Breakdown · Growth Economy

    The affected flow runs through owned_asset → growth_choice → team_edit → eligibility → stage_result → retry/acquire; its limiting point is the growth economy planning handoff.
  36. Strategy

    Puzzles & Survival

    Strategy · Mobile · 2020

    Decision and Planning Calculability Breakdown · Growth Economy

    The limiting point sits in the growth economy planning handoff.
  37. Decision Analysis

    SD Gundam G Generation ETERNAL

    2025

    Decision and Planning Calculability Breakdown

    The decision path breaks across Decision and Planning Calculability Breakdown. Preserve the game's decision value identified in the analysis.
  38. Idle RPG

    Seven Knights Idle Adventure

    Idle RPG · Cross-platform · 2023

    Decision and Planning Calculability Breakdown · Growth Economy

    The affected flow runs through claim → spend → stage_return; its limiting point is the growth economy planning handoff.
  39. Strategy

    State of Survival

    Strategy · Cross-platform · 2019

    Decision and Planning Calculability Breakdown · Growth Economy

    The affected flow runs through DR; its limiting point is the growth economy planning handoff.
  40. Survival

    Subnautica

    Survival · Cross-platform · 2014

    Decision and Planning Calculability Breakdown · Growth Economy

    The limiting point sits in the growth economy planning handoff.
  41. Turn-based RPG

    Summoners War: Sky Arena

    Turn-based RPG · Mobile · 2014

    keep

    The limiting point sits in the equipment growth planning handoff.
  42. City-building Simulation

    Township

    City-building Simulation · Cross-platform · 2011

    Decision and Planning Calculability Breakdown · Production Growth

    The limiting point sits in the production growth planning handoff.
  43. Raising Simulation

    Uma Musume Pretty Derby

    Raising Simulation · Cross-platform · 2021

    Decision and Planning Calculability Breakdown · Training Growth

    The affected flow runs through Support depth → Career result contribution; its limiting point is the training growth planning handoff.
  44. Action RPG

    Wuthering Waves

    Action RPG · Cross-platform · 2024

    Decision and Planning Calculability Breakdown · Growth Economy

    The limiting point sits in the growth economy planning handoff.
  45. Decision Analysis

    궁수의 전설2 (Archero 2)

    2025

    Decision and Planning Calculability Breakdown

    The decision path breaks across spend → result → asset-state → next-target interpretation. Preserve the protected value identified in the analysis.
  46. Decision Analysis

    트릭컬 리바이브

    2023

    Decision and Planning Calculability Breakdown

    The decision path breaks across price/benefit/effect/scope comparability. Preserve product differentiation · revenue boundary · choice.