NOVASMC

Bottleneck Patterns

Rule and State Fragmentation

Rules and states vary across channels, platforms, resets, or probabilities and fail to form a consistent action grammar.

GAME-SPECIFIC MEANING

How This Pattern Appears in Each Game

Each classification starts from the loops, bottlenecks, contradictions, and solution links identified in the analysis.

  1. MMORPG

    AION 2

    MMORPG · Cross-platform · 2025

    Rule and State Fragmentation · Rules

    The affected flow runs through product → issue → support → refund → return; its limiting point is the rules handoff.
  2. Decision Analysis

    Arknights: Endfield

    2026

    Rule and State Fragmentation

    The decision path breaks across Rule and State Fragmentation. Preserve the protected value identified in the analysis.
  3. Arcade Racing

    Asphalt Legends Unite

    Arcade Racing · Cross-platform · 2024

    gate vector→forecast→completion

    The affected flow runs through gate vector → forecast → completion; its limiting point is the rules handoff.
  4. Action MMORPG

    Black Desert Mobile

    Action MMORPG · Mobile · 2018

    Claim state, deadline and channel consistency

    The limiting point sits in the operations settlement handoff.
  5. Decision Analysis

    BLEACH: Soul Resonance

    2025

    Rule and State Fragmentation

    The decision path breaks across Rule and State Fragmentation. Preserve the protected value identified in the analysis.
  6. Shooter

    Call of Duty: Mobile

    Shooter · Mobile · 2019

    Rule and State Fragmentation · Liveops Event

    The affected flow runs through chain by persona/window; its limiting point is the liveops event entry handoff.
  7. Action Adventure

    Crimson Desert

    Action Adventure · Cross-platform · 2026

    Rule and State Fragmentation · Economy

    The affected flow runs through rule/error → use/avoidance; its limiting point is the economy settlement handoff.
  8. Asymmetrical Survival Horror

    Dead by Daylight Mobile

    Asymmetrical Survival Horror · Mobile · 2020

    Commerce Grammar & Purchase Explainability

    The limiting point sits in the commerce collection entry handoff.
  9. Decision Analysis

    Destiny: Rising

    2025

    Rule and State Fragmentation

    The decision path breaks across Canon/exception/valid-action interpretation continuity. Preserve Combat grammar and source integrity.
  10. Puzzle RPG

    DRAGON BALL Z DOKKAN BATTLE

    Puzzle RPG · Mobile · 2015

    character

    The affected flow runs through formation reason → first/30d use; its limiting point is the rules handoff.
  11. Action Adventure

    Infinity Nikki

    Action Adventure · Cross-platform · 2024

    Rule and State Fragmentation · Commerce Economy

    The affected flow runs through rule exposure → understanding → purchase → claim → refund → CS; its limiting point is the commerce economy entry handoff.
  12. Idle RPG

    MapleStory: Idle RPG

    Idle RPG · Cross-platform · 2025

    Daily Battle Pass

    The limiting point sits in the rules handoff.
  13. MOBA

    Mobile Legends: Bang Bang

    MOBA · Mobile · 2016

    Rule and State Fragmentation · Commerce

    The limiting point sits in the commerce entry handoff.
  14. Decision Analysis

    Once Human Mobile

    2025

    Rule and State Fragmentation

    The decision path breaks across state → route → next-action legibility. Preserve Scenario choice · route variety.
  15. Survival

    Palworld

    Survival · Cross-platform · 2024

    Free Path and Probability Transparency Trust Bottleneck

    The limiting point sits in the probability handoff.
  16. Decision Analysis

    Persona 5: The Phantom X

    Release year pending

    Rule and State Fragmentation

    The decision path breaks across Counter → claim → duplicate → persistent-state continuity. Preserve Safety-net boundary.
  17. Decision Analysis

    Pokémon Champions

    2026

    Rule and State Fragmentation

    The decision path breaks across Rule and State Fragmentation. Preserve the protected value identified in the analysis.
  18. Game Platform

    Roblox

    Game Platform · Cross-platform · 2006

    Rule and State Fragmentation · Economy Commerce Platform

    The affected flow runs through canonical transaction → Robux conversion → local source/sink → product use → repeat/refund lineage Experience → region; its limiting point is the economy commerce platform entry handoff.
  19. Puzzle

    Royal Kingdom

    Puzzle · Mobile · 2024

    Battle target

    The limiting point sits in the rules handoff.
  20. Decision Analysis

    Sonic Rumble

    2025

    Rule and State Fragmentation

    The decision path breaks across Rule and State Fragmentation. Preserve the protected value identified in the analysis.
  21. Decision Analysis

    Vampire Survivors

    2022

    Rule and State Fragmentation

    The decision path breaks across Rule and State Fragmentation. Preserve the protected value identified in the analysis.
  22. Strategy

    Whiteout Survival

    Strategy · Mobile · 2023

    Rule and State Fragmentation · Economy Commerce Liveops

    The limiting point sits in the economy commerce liveops settlement handoff.
  23. Decision Analysis

    궁수의 전설2 (Archero 2)

    2025

    Rule and State Fragmentation

    The decision path breaks across rule and state fragmentation. Preserve the protected value identified in the analysis.
  24. Decision Analysis

    운빨존많겜

    2024

    Rule and State Fragmentation

    The decision path breaks across rule and state fragmentation. Preserve the protected value identified in the analysis.